GAMER questions the perception of time space dimensionality, in between virtual and real space using video game culture and archetypes. In a controversial and critical experience, the piece creates a dichotomous space showing the tension in between the playfulness and the human vulnerability; reflecting how we face our contingency in using entertainment and technology.
GAMER is a choreographic duet created in collaboration with a multimedia artist team. This original piece is lifted by a unique process and dialogue that combines dramaturgic elements with various art domains and technology: two dancers/choreographer, the artist So Kanno who creates sensors Lasermice robots, the electronic music composer Nicole Carroll and the visual artist designer Lucas Kuzma.
Concept / Choreography: Christine Bonansea
Performer: Christine Saulut, David Mariano, Evgenia Chetvertkova, Jessica Akers
Sound composition: Nicole Carroll
Robot design: So Kanno
Video Design: Lucas Kuzma, Yoann Trellu
Video Mapping: Yoann Trellu
Photo: Sigel Leicht
Duration: 50 min.
A production by CBC – Christine Bonansea Company in co-production with DOCK ART, funded by the Senate Department for Culture and Europe
Supported by the Performing Arts Fund with funds from the Federal Government Commissioner for Culture and Media within the program NEUSTART KULTUR"