Tanzhaus Nrw 28/29 November 2025
tanzhaus-nrw.de/en/event/2025/11/perreandohardcore
Tanzfaktur Köln 5/6 December 2025
tanzfaktur.eu/events/perreando-hardcore/104
PERREANDO/HARDCORE is inspired by the online genre Traumacore: innocence meets darkness, candy-coated cuteness creates unease. Trauma is not confessed, but generates its own aesthetic structures, an unstable reality of dreamlike images and haunted places. Here, trauma is not resolved through healing, but made tangible in its layering of realities, the flickering and fragmentation. The piece draws on horror novels and gaming culture: the eerie elegance of daguerreotypes, conjoined twins moving in eerie sync, larvae and butterfly-like monsters that seem born from nightmares… and blood, bright and fresh. Real-time tracking connects the dancers' bodies to the creatures that eke out their existence in virtual space, every movement creates a digital echo. Three screens are haunted by a digital vampire with an insatiable longing to either join the living or to kill them gruesomely.
These desires between tenderness and monstrosity attach themselves to the figure of the hips: hidden, fetishized, punished, celebrated. In PERREANDO/HARDCORE, grinding is less about entertainment than resistance – the rhythm of survival, an archive of experiences deeply embedded in muscular memory.
This Perreo is carried by a sound environment that is both ethereal and physically immediate, combining atmospheric shoegaze with the energy of reggaeton. Between gothic horror and Latin American futurism, digital decay and human sweat, PERREANDO/HARDCORE conjures up a melancholic nu-metal frenzy in which pain does not disappear, but insists on being seen, felt, and danced.
TEAM
Künstlerische Leitung, Konzept, postdigitale Choreografie, 3D, Motion Capture und Tanz: Brig Huezo
Tanz und Performance: Darya Myasnikova, Elin Tezel, YeoJin Kim
Programmierung und Game Developmen: Warja Rybakova (DOCKdigital)
Creative Technology und Game Development: Lisa Kaschubat
Dramaturgie und Text: Mia Hofner
3D-Kostümdesign: Kerima Elfaza
Bühnentechnik Licht: Chiara Tess Krogull
Sound Design: Makita —Maria Makarena Fuentes
Bühnenassistenz: Xrista Panayotova
Lichtprobe: Sascha Görg
Foto und Video: Nathan Ishar Studio Pramudiya
Digitale Produktionsassistenz — GPT-5
A production by Brig Huezo, co-produced by tanzhaus nrw and TanzFaktur Köln.
Supported by the Fonds Darstellende Künste with funds from the Federal Government Commissioner for Culture and the Media, NRW Landesbüro Freie Darstellende Künste and NRW KULTURsekretariat funded by the Ministry of Culture and Science of the State of North Rhine-Westphalia, Cultural Office of the City of Düsseldorf.